maskedretriever (maskedretriever) wrote in blender3d,
maskedretriever
maskedretriever
blender3d

Some Topology Links

With the community experiencing a flurry of activity, I'm reminded of topology.

I had been working with Blender for a few weeks when I finally said, out loud, to my computer screen, the following:

Why do my meshes always have horrible creases?!

The answer was: I wasn't paying attention to topology. So here's some links on that subject:

A description of the basic problem of triangles and other mesh issues. (Actually Geurillacg.org has loads of awesome videos.)

One artist's methodology for keeping meshes sane.
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